feat(invoice-inbox): loading state + review fixes + env-driven config (#416)
* feat(invoice-inbox): make Bedrock model + max_tokens env-overridable Read BEDROCK_MODEL_ID and BEDROCK_MAX_TOKENS from process.env so ops can swap models or raise token caps without a code deploy. Defaults align with production: eu.anthropic.claude-sonnet-4-6 in eu-north-1, 8192 tokens (up from 4096 — enough headroom for 20+ line-item invoices that were still occasionally truncating mid-JSON). Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> * fix(invoice-inbox): guard onFieldsUpdated, tighten env parsing, hoist afterAll Three fixes from Greptile review on #416: 1. Stale-closure bug in onFieldsUpdated. setSelected used an unconditional spread, so a PATCH that completed after the user had navigated to a different item would silently overwrite the new selection's extracted_data with the old item's payload. Guard with prev?.id === selected.id (capturing selected.id outside the updater so it's stable through both setSelected and setItems). 2. BEDROCK_MAX_TOKENS env parser used `Number(...) || 8192`, which silently treats a deliberate `0` the same as unset. Use Number.isFinite(n) && n > 0 so an invalid configuration is not masked by the fallback. 3. Hoist `afterAll` import in the test file to the top alongside other vitest imports. Was working via ES-module hoisting but reads weird to humans and linters. Co-Authored-By: Claude Opus 4.7 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.7 (1M context) <noreply@anthropic.com>
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co-authored by
Claude Opus 4.7
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9c13586b13
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8a1c7f0714
@@ -452,10 +452,18 @@ export default function InvoiceInboxWorkspace(_props: WorkspaceComponentProps) {
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onAttach={() => setAttachOpen(true)}
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isDeleting={isDeleting}
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onFieldsUpdated={(nextData) => {
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setSelected((prev) => (prev ? { ...prev, extracted_data: nextData } : prev))
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// Guard against stale closure: if the user navigated to a
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// different item between sending the PATCH and the response
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// arriving, the captured `selected` is no longer the
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// currently-selected one. Without the id check we'd write
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// item A's payload onto item B's row.
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const targetId = selected.id
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setSelected((prev) =>
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prev?.id === targetId ? { ...prev, extracted_data: nextData } : prev
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)
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setItems((prev) =>
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prev.map((it) =>
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it.id === selected.id ? { ...it, extracted_data: nextData } : it
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it.id === targetId ? { ...it, extracted_data: nextData } : it
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)
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)
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}}
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@@ -1,4 +1,4 @@
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import { describe, it, expect, vi, beforeEach } from 'vitest'
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import { describe, it, expect, vi, beforeEach, afterAll } from 'vitest'
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import { extractInvoiceFields } from '@/extensions/general/invoice-inbox/lib/extract-invoice-fields'
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// Mock the Bedrock SDK so tests drive the JSON parser without
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@@ -190,6 +190,3 @@ describe('extractInvoiceFields', () => {
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else delete process.env.AWS_SECRET_ACCESS_KEY
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})
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})
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// vitest doesn't auto-import afterAll
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import { afterAll } from 'vitest'
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@@ -17,12 +17,18 @@ import { createLogger } from '@/lib/logger'
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const log = createLogger('invoice-inbox-extract')
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const MODEL = 'eu.anthropic.claude-sonnet-4-6'
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// 4096 covers a 10-15 line invoice plus VAT breakdown comfortably. The JSON
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// skeleton alone is ~200 tokens; 1500 left only ~1300 for content and
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// silently truncated complex documents (response cut mid-JSON →
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// JSON.parse throws → row lands with all-null fields).
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const MAX_TOKENS = 4096
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// Both overridable via env vars so ops can swap models / raise token caps
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// without a code deploy. Defaults match what's expected to be set in
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// production (eu.anthropic.claude-sonnet-4-6 in eu-north-1, 8192 tokens —
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// enough headroom for invoices with 20+ line items).
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const MODEL = process.env.BEDROCK_MODEL_ID || 'eu.anthropic.claude-sonnet-4-6'
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const MAX_TOKENS = (() => {
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const parsed = Number(process.env.BEDROCK_MAX_TOKENS)
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// Use the env value only if it's a positive number — `||` would also
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// fall back on a deliberate `0`, masking what is really an invalid
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// configuration rather than the intent to disable.
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return Number.isFinite(parsed) && parsed > 0 ? parsed : 8192
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})()
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// Bedrock supports these document/image media types directly. HEIC/HEIF
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// are not on the list, so we skip AI for those — the inbox row still
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