c0ecf2fa3bebd46bdfd0169efd73b89653d1dfed
3 Commits
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c402421908 |
feat(billing): make the expired-trial state visible with a clear upgrade path (#1725)
getCompanyEntitlements now derives an entitlementState (trial / trial_expired / lapsed_subscription / paid / none) plus trialExpiredAt from the grants it already fetches, reading company_subscriptions.status inside the existing Promise.all so churned payers get 'abonnemang' copy instead of 'provperiod'. The state threads through CompanyContext and the dashboard layout. Two new surfaces, both hidden in sandbox: - SubscriptionTouchpoint replaces the sidebar trial pill: countdown while the trial runs, a persistent muted upgrade link to /settings/billing once it lapses (visible even collapsed, icon-only with aria-label), and the first mobile bottom-sheet touchpoint. - TrialExpiredDialog: one-time on-entry notice with 'Se abonnemang' and a ghost dismiss; acknowledgement persists per user+company in user_preferences.ui_state.trial_expired_ack (read server-side, no flash), set on dismiss and click-through alike. Narrows the 2026-07-11 'no trial-expired nag' decision at the founder's direction after a user could not find the upgrade path at all; see DECISIONS.md. Co-authored-by: Jakob Wennberg <311770904+jakobwennberg-oss@users.noreply.github.com> Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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b4b7549004 |
feat(agent): resizable, undockable assistant panel (#1467)
* feat(agent): resizable, undockable assistant panel User report: the assistant chat sheet sometimes covers the page content the user is asking about, with no way to resize or move it. - Docked mode is now drag-resizable from its left edge (380-800px, clamped so the page keeps a 480px readable column) and the page reflows beside it via the existing --agent-dock-w reservation. - Expanded (focus) mode reserves page margin like the compact dock instead of overlaying up to 1100px of the page. - New undock toggle turns the sheet into a floating window that can be dragged by its header and resized from edges/corners, clamped so the header always stays reachable. Desktop only; mobile keeps the full-screen sheet. - Geometry (mode, dock width, float rect) persists per user in user_preferences.ui_state.agent_panel, server-seeded to avoid a first-paint jump; the ui-state API schema gains a strict agent_panel key with nested merge. - Pure clamp/resize math lives in lib/agent-panel/geometry with unit tests; drag frames write styles imperatively and commit one preference update on release. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): address review findings on panel drag, a11y, and persistence CodeRabbit round 1, all six findings fixed: - Bind drag listeners to window (plus lostpointercapture) so a failed pointer capture or mid-drag unmount can never leave the transition suppression and data-agent-resizing stuck for the session. - Keyboard resize now steps from the visible width (expandedW in focus mode) instead of jumping to the persisted dock width. - The width handle exposes window-splitter semantics: aria-valuenow, aria-valuemin, aria-valuemax. - --nav-w is read reactively via a MutationObserver on #dash-shell instead of computed-style reads in the render body and per drag frame. - The ui-state POST in updatePanelPrefs gets a 300ms trailing debounce (state stays immediate) so key auto-repeat cannot produce one read-merge-write per repeat; pending write flushes on unmount. - globals.css keeps one :root token block; the agent-resizing rule moved below it. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(agent): filter drag events by pointer id, clear fired debounce timer CodeRabbit round 2, both findings fixed: - Window-level drag listeners now ignore events from pointers other than the initiating one, so a second touch or pen cannot move the panel or end the first pointer's drag. - The persist debounce timer ref is nulled when the timer fires, so the unmount flush only writes genuinely pending values instead of replaying an already-persisted (possibly stale) geometry. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |
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d59e4708cf |
feat(nav): concept sidebar with folds, collapse rail, and user menu (UI migration PR 2) (#1133)
* feat(nav): concept sidebar with folds, collapse rail, and user menu (UI migration PR 2) The concept's navigation, exactly, with all current functionality kept: - Groups restructured per concept: top (Hem, Assistenten), ARBETA (Bokforing, Underlag, Transaktioner, Granskning, Kundfakturor, Leverantorsfakturor, Loner), ANALYS, DATA (Register fold + Importera/exportera), SKATT & BOKSLUT (Moms, Skattekonto, Viktiga datum, Bokslut fold). Entity/capability/dimension gating unchanged. - Register and Bokslut are animated folds (grid-rows 0fr/1fr), children text-indented behind a hairline; closed by default, forced open by an active child route; state persists per user. - Sidebar collapses to a 64px icon rail (toggle top of rail); width is one inline --nav-w CSS variable on #dash-shell that aside and <main> both read, so the panel follows in lockstep. Server-rendered from ui_state so first paint is right. - Sticky bottom user block (avatar, name, active company) opening an upward user menu: identity, company-switcher flyout (search + building glyphs + roles + check, real switch mechanism via shared lib/company/switch-client), Installningar, Medlemmar och roller, Abonnemang, Hjalp, support, terracotta logout. Trial touchpoint kept. - CompanySwitcher removed from desktop top (lives in the user menu now); mobile bottom nav + sheet unchanged. - New migration 20260723120000: user_preferences.ui_state jsonb bag (founder-approved) + POST /api/user/ui-state (requireAuth, strict zod, merge semantics) with route tests. - i18n: fold/collapse/menu keys added sv+en; deadlines -> "Viktiga datum", year_end -> "Arsbokslut" per concept. Discord-community row deferred: no invite URL exists in the repo. Badges stay the current two (Transaktioner, Granskning); an Underlag count is a follow-up with lib/worklist. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(nav): brand-mark sidebar header + auto-hiding scrollbars Concept alignment feedback: the sidebar gets a header row (brand mark left, collapse toggle right) hanging from the same top line as the panel, instead of a lone right-aligned toggle. Scrollbars go overlay-style app-wide: transparent at rest, revealed only while their container scrolls (ScrollbarReveal stamps .is-scrolling via one capture-phase document listener), fading out after 700ms idle. The gutter stays reserved so revealing never shifts layout. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> * fix(nav): company flyout opens downward + Discord community row The flyout was bottom-anchored to its row and grew upward over the menu; founder feedback: top-align with the row and grow downward. Adds the Discord community row to the user menu (external invite link). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> --------- Co-authored-by: Claude Fable 5 <noreply@anthropic.com> |